The Mobiles for Education (mEducation) Alliance presents our

2020 Symposium Banner

The 2020 Symposium

What do you get when you bring together non-tech and tech global ed game developers, with play-based experts, with education specialists, and policymakers all focused on supporting learners in low-resource, developing country context? Lots of ideas and innovations for accelerating the use of play and games to benefit learners of all ages.

This year’s Symposium will facilitate the free flow of ideas between policymakers, donors and other investors, practitioners, researchers, and ed game developers about what works with play- and game-based approaches in education, and how technology, broadly defined, can be used to help support the delivery, replication and/or scaling of promising initiatives.

Our collectively exploring such approaches is even more compelling and important when traditional approaches and models are disrupted by unforeseen circumstances and challenges within education systems.

This is our 10th annual event so a special occasion for celebration with organizers and attendees. For the first time, we’ll be hosting this event at the Kennedy Center’s new REACH performing arts complex (classily sitting just next to the Potomac River).

If we need to cancel this is an in-person event due to circumstances beyond our control, the Alliance organizers are committed to holding this as an amazing virtual event.

If you haven’t attended a previous Symposium, you are in for a real treat! Please see highlights from our 2019 event focused on Digital Literacy and Skills for Education and Development to see who typically attends and how this global event is organized.

As usual, presenters and participants will benefit from a variety of innovative knowledge exchange and networking opportunities within high-energy participatory formats (e.g. ignite talks, unconventional panel presentations, unconference, pitch presentations, gallery walks, game play) to facilitate the exchange of ideas.

We’ll also have hands-on demonstrations, exhibits, and game-playing spaces to demonstrate some of the best of non-digital and digital educational games and to help forge new partnerships.

Please note that the Symposium is invite-only.

We invite applicants to submit presentation proposals here by Thursday, April 30th around the following themes:

  • Game Development in Low-Resource Settings
  • Games and Play for Inclusive Education
  • Games and Gamification for/of Teacher Training
  • Technology and Play for Early Years Learning
  • Technology and Play in Formal and Informal Educational Settings
  • Measuring Skills Acquired Through Technology and Play/Game-Based Approaches
  • Technology, Play, and the Future of Learning
  • Games, Play, and Technology for Continuity of Education in a Crisis
  • Sponsorship

    Interested in being a sponsor? Your support will help underwrite this event, including travel scholarships for Ministry of Education officials and other presenters from developing countries, and follow-on activities supported by the mEducation Alliance.  Click here to find out more about sponsorship opportunities.

    Additional Information

    For additional information about this year’s Symposium, please contact us at

    The mEducation Alliance Symposium is hosted annually by the the members of the mEducation Alliance . The Alliance was founded in 2010 and is an international collaborative effort between bilateral and multilateral donors, NGOs, foundations, private sector partners, and academic researchers.  Our collective agenda is to: highlight and catalyze promising information and communications technology for education (ICT4E) practices and initiatives, particularly in low-resource and developing country context; to reduce duplicative efforts; to promote collective knowledge-sharing, and to identify and support efforts to evaluate and scale promising ICT4E interventions.